Login to Your Account

Free Recharge

View RSS Feed

Ubisoft- Gaming World's Fadoo Organisation

Rate this Entry
ubisoft..gaming worlds top companyUbisoft Entertainment S.A. (Euronext: UBI) (pronounced /ˈjuːbisɒft/ EW-bee-soft[4]) is a French computer and video game publisher and developer, with headquarters in Montreuil-sous-Bois, France. The company has a worldwide presence with studios in 17 countries and subsidiaries in 28 countries.

As of 2008, it was the third-largest independent video game publisher in Europe, and the fourth largest in the United States. Ubisoft's revenue for 2002-2003 was €453 million; for fiscal year 2003-2004, this grew to €508 million. As of 2009, Ubisoft employed more than 5,000 people, of whom over 4,000 are classed as working in production. The company's largest development studio is Ubisoft Montreal, which in 2004 employed approximately 1,600 people. Yves Guillemot, a founding brother, was the chairman and CEO. As for 2008–2009, Ubisoft's revenue was €1.058 billion, reaching the 1 billion euro milestone for the first time in its history

The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in France (Brittany). Yves Guillemot soon made deals with Electronic Arts, Sierra On-Line, and MicroProse to distribute their games in France. By the end of the decade, Ubisoft began expanding to other markets, including the United States, the United Kingdom, and Germany.

In the early 1990 years, Ubisoft initiated its in-house game development program which led to the 1994 opening of a studio in Montreuil, France, which later became their headquarters. Ubisoft became a publicly traded company in 1996 and continued to expand to offices around the globe, opening locations in Shanghai and Montreal.

In 2000, Ubisoft acquired Red Storm Entertainment.

In February 2001, they acquired Düsseldorf, Germany based Blue Byte Software.

In March 2001, Gores Technology Group sold The Learning Company's entertainment division (which includes games originally published by Brøderbund Software, Mattel, Mindscape and Strategic Simulations, Inc.) to them. The sale included the rights to IPs such as the Myst and Prince of Persia series.

In October 2001, they acquired Gamebusters and moved them to the German Offices.

In the late 1990s and early 2000s, Ubisoft committed itself to online games by getting behind Uru: Ages Beyond Myst, The Matrix Online, and the European and Chinese operation of EverQuest. The publisher established as its online division. However, in February 2004, Ubisoft cancelled the online portion of Uru and backed out of the publishing deal on The Matrix Online. Nevertheless, a mere week later, the company announced its acquisition of Wolfpack Studios, developer of Shadowbane.

In December 2004, a rival game corporation Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part.
In March 2005, Ubisoft acquired part of MC2-Microïds (Microïds Canada) and integrated it into Ubisoft Montreal.

In July 2006 Ubisoft also bought the Driver franchise from Atari for a sum of €19 million (USD$24 million) in cash for the franchise, technology rights, and most asset. Additionally, though Ubisoft is not acquiring the studio outright, the members of Driver developer Reflections Interactive became employees of Ubisoft. As a result, Reflections Interactive was subsequently renamed Ubisoft Reflections.

On 11 April 2007, Ubisoft announced that it had acquired German game developer Sunflowers, followed by an acquisition of Japanese developer Digital Kids that November.

Ubisoft is also responsible for publishing famous franchises produced by other important studios for some specific platforms, such as Resident Evil 4 for PC, which is a Capcom production, and Innocent Life: A Futuristic Harvest Moon for PlayStation 2 and Harvest Moon Online, which are Marvelous Interactive productions.

On 8 July 2008, Ubisoft made the acquisition of Hybride Technologies, a Montreal-based studio renowned for its expertise in the creation of visual effects for cinema, television and advertising. Created over 15 years ago, Hybride employs 100 team members. The studio’s many projects include such innovative films as 300, Frank Miller’s Sin City, Avatar and the Spy Kids series.

On 10 November 2008, Ubisoft acquired Massive Entertainment from Activision.
:ignat_02: :ignat_02:
Technology , Business


  1. [FE].Zatak's Avatar
    i wanna join sumthin like dis..

    ubisoft or valve,sega,steam, ea .. some game dev.
    <3 games
  2.'s Avatar
    who doesn't want to

    man you can start anytime
    i create my own mods and you can too
    i might help
    if you may want to get a start
  3. [FE].Zatak's Avatar
    mods for..?
  4. [FE].Zatak's Avatar
    sure i wan if u help me making cs mod
  5.'s Avatar
    i make mods for NFS MW and Carbon
    as well as for GTA games except for GTA IV series
  6.'s Avatar
    you mean Counter Strike??
  7.'s Avatar

    you can get the creation and modding tools for CS here
  8. [FE].Zatak's Avatar
    Yes!! i mean cs 1.6...
    i know cstrike planet but never tried modding :d_happy_tiredcoz i know nothing about dat )
    anywayz thnx.. gonna try sumthin
  9.'s Avatar
    you get something when you try it and do it yourself
    so get going