Abstract : This paper is the introduction to Artificial intelligence (AI). Artificial intelligence is exhibited by artificial entity, a system is generally assumed to be a computer.
AI systems are now in routine use in economics, medicine, engineering and the military, as well as being built into many common home computer software applications, traditional strategy games like computer chess and other video games.
We tried to explain the brief ideas of AI and its application to various fields. It cleared the concept of computational and conventional categories.
It includes various advanced systems such as Neural Network, Fuzzy Systems and Evolutionary computation. AI is used in typical problems such as Pattern recognition, Natural language processing and more.
This system is working throughout the world as an artificial brain. Intelligence involves mechanisms, and AI research has discovered how to make computers carry out some of them and not others.
If doing a task requires only mechanisms that are well understood today, computer programs can give very impressive performances on these tasks.
Such programs should be considered ``somewhat intelligent''. It is related to the similar task of using computers to understand human intelligence.
We can learn something about how to make machines solve problems by observing other people or just by observing our own methods.
On the other hand, most work in AI involves studying the problems the world presents to intelligence rather than studying people or animals.
AI researchers are free to use methods that are not observed in people or that involve much more computing than people can do.
We discussed conditions for considering a machine to be intelligent. We argued that if the machine could successfully pretend to be human to a knowledgeable observer then you certainly should consider it intelligent.